Been awhile since I have been here...been too busy as of late. But here are a couple of new images, which can also be found on my website. Can also get Prints of my work if you'd like just go to my webpage and should be able to get them through there. www.studiojason.com
Can also do a full canvas of say 1 panel....then export it into another canvas that will incorporate your full comic. As far as perspective and such, can always do any line or grid work on a separate layer (set to multiply and light opaque)...using some of the methods and tools sculpting man and others have suggested for that type of rendering.
For lettering...it depends on comic. Hand lettering may fit the bill. Can always do the lettering on its own layer, making sure it is all there and well done enough in a larger rendering of it...then resize it down to fit. But if you want some traditional lettering and font...get something like Inkpad, which is more for vectoring art (could use it as well for making grid and perspective line stuff) and create the text/font after you have finished the image- just be sure when doing the render, you make use of the traditional setups for speech bubble placements within the rendering.
Some new stuff I have been working on....bit of a change of pace, experimenting with a more Photoshop style. Rendered while listening to some musical artists and depictions of my Muse (Dana). Give a listen to the songs if you got em, highly suggest if you don't...and can get the real flavor of the rendered artwork.
First - "Too High" - (Dave Matthews Band song) Second - "Champagne Wishes" - (Book Of Love song) THird - "Some Devil" - (Dave Matthews Band song) Fourth - "Kiss Them For Me" - (Siouxie and the Banshees song)
Background will depend on the overall concept really. What is the Focus of the composition? What is the Subject/Object? What is the Mood/Atmosphere? Is it abstract? Mimetic (realism)? Lighting/Shadow oriented? Is the background distant or far, requiring blurs etc? Many things can determine it....most of all being you the Artist. Though can always ask others what to do and get their input, then decide what you want after, Artists collaborate like this all the time.
Gradients can be used, but just take care of what layer they are on and how it will affect the images, but can place on a layer above the Procreate default background (color of choosing) to get a basic gradient background effect....can even erase or smudge into it with a brush to add variety or texture.
Here are some brushes...actually images that can be used as brushes by adding them to your Brush Sources in edit mode....can change settings and get some terrific Textures and more with them.
When shading or applying shadow areas to objects, take note of what your Light Source will be...where does the light shine from? Just like the sun or a lamp, it will be coming from a particular direction...and it will be this direction that gets the Lighter/Warmer tones...the shadows/cooler tones will be opposite of it- or on the area that is not directly hit by that source.
In your image, the light is coming from the figures left (our/viewers right...will use Right Side as mention to keep things straight) and is somewhat frontal as well- hitting what would be Right front of the figure. The shadow would fall on the other side, or be where raised surface areas like the nose and cheeks would be rendered. You got it correct so far, with the shadowed areas of the face on the left side, with hints at beneath the nose and lips...curling around the contour of the face. Eyes can be tough, as while the sockets can be shadowed, there can also be the curvature of the eye/eyelids that give them form...eyeballs themselves are more reflective but mild shadow tones can emphasize the areas...without going overboard.
The hair will need a little managing, as the shadow currently falls right on the front bangs. Instead put the shadows going upward along the lines of the hair...keep them small and thin near the right side, and slightly increase them as you go toward the left side. With the Left side- just like the Face...it should be a countered shadow following the form of the hair back. A lot of the Hair shadows will depend on the actual hairstyle itself...curls, braids, flowing hair etc...each needs to have a more definite association correctly with where the light source is, and what would be shadowed to give flowing form, as well as directional toning.
So far so good, actually! Just takes a bit of practice and observation. Below is a sample of what I did...just to show better what I mean visually...as reading it can sometimes lose context. First is your original...and again, it looks great! Second is some alterations I made changing some of the shadow areas, and then even adding some highlight spots to show how even those can make things pop more. Bit rough on the changes as I did them quickly, but should get an idea. Note- if you change the Light source....then it would all change depending on that...for example- look into a mirror when a light source is above you, shadows fall different than when light source is below you (which can give a more ghoulish look).
As the others suggest.... can use Alpha Lock, will need to have the colored surface on its own layer, and just Airbrush areas. Can also use the Selection Tool- select Selection Tool and select area>Hit Brush to choose brush...it should give you the area defined that can be colored, and the other areas 'shaded with mask lines that won't be painted...can then just paint the area without affecting the other areas (is actually often used in Comic and Manga Coloring techniques)
Thanks Dousan...appreciate it. Been busy with a job I started a few months ago...but still Procreating as always ;) Sketchr, thanks a lot! The vids do go by pretty fast, and do not get to see much of what goes on when they capture the rendering (like layers used, settings, brushes, tools etc) as you would via Screenflow and mirroring the iPad. A lot of color changes are results of testing out various Layer Settings like Overlay, Screen, Soft Light etc...others towards the end of the render are using the newer tools like Curves, Color Balance etc....doing them usually results in each being a frame of video each so it is hard to tell.
Here is another I did a while back, but got me thinking about how the vid might be useful for some in seeing the brainstorming going on that lead up to the final 'flow point'...being that point to which the flowing or wandering of the mind led to creating the final render. Experienced artists will understand, but wanted any newcomers to see that sometimes ideas are fleshed out beforehand....and some are results of just going with the flow of the Mind's Eye.
Title - 'Tripping the Rift'
Speed Paint vid (with brainstorming) for Tripping the Rift